Scientific Ninja has a post about how the term MMORPG is a little overused by hobbyist developers. It’s a good read.
Archive for the 'News' Category
I was listening to “.NET Rocks” show #414 this morning and there was an interview with Chris Marinos. While in college he wrote an Xna game that uses the WiiMote as an input device. He’s recently ported the code to F#. It sounded really interesting so go check it out.
One thing that was said in the interview that I didn’t really agree with though, Xna was said to be able to “run Xbox 360 games on your PC”. This isn’t right and it portrays Xna in the wrong way to me. Xna is Microsoft’s managed DirectX solution. Although it is right now geared more toward the game community, it can still be used for other purposes.
I added in some content from my other blog. Been wasting a lot of time lately with Forza2. I’m currently working on a tile map editor and I have some interesting things to say about Xna and WinForms in the future.
XNExtensions
Published December 8, 2008 News , Open Source Leave a CommentTags: c#, Open Source, Xna
Nick Gravelyn has released an open source set of C# extension methods for use with Xna. See the post here for more information.
http://www.nickontech.com/2008/12/new-open-source-project-time/
Hello all and welcome. This website is a blog about Xna. I’m a hobbyist Xna developer and there isn’t much here right now but I’ll adding as much as I can as soon as I can.
